A maximum of fifty-six colors can simultaneously appear on the screen, unlike the Game Boy, which only had a palette of four colors. In addition, it supports more powerful hardware than the Game Boy Pocket, with a processor that is twice the speed and quadruple the memory. A large number of games were released to exploit the capabilities of this new console, which was also backwards compatible with every previous Game Boy game with only a handful of exceptions, making it the first Nintendo handheld to have backwards-compatibility.
There is also a variety of 12 selectable color palettes to choose from when an original Game Boy is played on a Game Boy Color. The Game Boy Color has an infrared wireless link-up port. Some were surprised that Nintendo released such an apparently underpowered system, as the Game Boy Color was not even as powerful as the Game Gear, which was released way back in However, the Color, as with its predecessors, was notably more portable, more affordable and had a greater library of games than any of its competitors, as well as many years of carefully-built brand recognition behind it.
Register Don't have an account? History Talk 0. Kingdom Hearts II Playstation 2. Garou: Mark of the Wolves Neo Geo. Marvel vs. Capcom 2 Playstation 2. Earthbound Beginnings Famicom. Earthbound SNES. Mother 3 Game Boy Advance. Dino Crisis PlayStation. It wouldn't have been hard at all for Nintendo to implement. So basically, Nintendo would have had to change one bit to include GBA functionality.
And they totally failed here. It's sad that Nintendo seems to forget that it exists now. More topics from this board Have you played Xenoblade Chronicles 3D? General 4 Answers How do I soft reset? Tech Support 5 Answers.
Ask A Question. Browse More Questions. And people are furious and confused. Why are they on the Wii U? Surely portable games on a portable console is the way to go? On the 28th of July , Nintendo announced that the 3DS would receive a large price cut.
At the time of the announcement, Nintendo also took time to emphasise that there were no plans to release these games to the public. All Virtual Console titles released thus far on the 3DS have save states, suspension of play when the system is closed. Some Virtual Console games offered on the 3DS NES ones in particular even have the ability to play multiplayer over the systems wireless functionality. As it stands, Virtual Console games are essentially a dumped ROM wrapped in a specially coded emulator that Nintendo tweak for each game.
One is for 3D graphic processing usually on the top screen , while the second CPU is generally for 2D processing usually on the bottom screen but it also had another function. Why is this? Because the CPU is now playing Game Boy Advance games, usually that CPU is performing background tasks like powering the wireless on or checking your friends list to notify you when they come online.
Nintendo would essentially have to develop and get their emulator working perfectly on the Nintendo 3DS, something the system might not have the horsepower to do. Nothing would please me more than being able to play perfectly emulated versions of games like Advance Wars on the go with a modern screen and not have to carry around my old consoles. That was a really good write up, thanks. It plays my games perfectly, though I can just use my cartridges instead and do the same.
It starts to look pixelated. Uh… no. Whoa this article is flat-out wrong. Though that is rather dumb. Every game had some sort of save feature. All I want is Nintendo to not be lazy and retain multiplayer for many of their classic games that not everyone got to enjoy. That explains why they never released Virtual Console games the Wii…..
No save states, no memory card, no rumble. Face it, Nintendo is just too busy trying to prop up their failing console to actually focus on the system that is actually making them money. Because it is powerful enough to emulate it. Emulation is a process of using a machine to run another machine within it, simulation is having a machine act as another machine.
Emulation is very taxing. Nintendo have to maintain a standard. The 3ds is too weak to handle emulating GBA games because the architectures is different? Wow, thanks a lot for the article, it is just what I was looking for well, at least the explanation, not the outcome XDD. One wonders why I would prefer to play those classics instead of 3DS new releases, oh well….
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