Game show island walkthrough brainiacs




















Enter the service entrance to try to fix the video monitor. You will begin the Circuit Puzzle. Click on a tile to rotate it. Build a continuous path from the beginning of the circuit to the end. Complete the Circuit Puzzle to earn a chance to compete on Mr. In stage 1, turn the blocks until you see the letters Y-O-S-H-I, and stack them in the middle of the room. Remember that a single block may have more than one correct letter.

In stage 2, click as fast as you can until your character breaks through the eggshell. In stage 3, run around the room and make contact with all 10 bowling pins.

When you have won all 5 game shows, return to Main Street for a message from Holmes, the robot mastermind. Enter the sewers and talk to the Inventor. He will give you a Thumb Drive. Proceed left until you reach a machine. The edges of each piece are color-coded to help you match them together.

Use the Thumb Drive to re-program Holmes and finish the island. You will be rewarded with the Game Show Island Medallion along with credits. Congratulations, you have completed Game Show Island. Search this site. Club Penguin cheats and walkthroughs. Lego creations. Astro Knights Island. Big Nate Island.

Counterfeit Island. Cryptids Island. Early Poptropica Island. Game Show Island. Ghost Story Island. Great Pumpkin Island. Lunar Colony Island. Mystery Train Island.

Mythology Island. Nabooti Island. Poptropolis Games Island. Reality TV Island. Red Dragon Island. S Island. Shark Tooth Island. Shrink Ray Island. Skullduggery Island. Spy Island. Go to the highest floor, and push the record player onto the little elevator thingy.

You go down too, and try going right. Go in the door, and then the Inventor will explain to you the truth. Land in Istanbul, and go right. Do not pass! Talk to the construction worker. The task is to move the second to the fourth, and each piece can only go on something heavier than itself.

Piece 1 is the blue one on top, piece two is the long gold one, piece 3 is the beige one, and piece 4 is the gold heavy one, at the bottom. First, put piece 1 on the third base. Then piece 2 on the fourth base. Then pick up piece 1 and put it on top of piece 2.

It should look like this:. Now put piece 3 on the third base. Pick up piece 1 and put it over piece 4. It should now look like this:. Put piece 4 on the fourth base, and piece one on top of it. Put piece 2 on base 2. It will look like this:. Now piece 1 on top of piece 2, and piece 3 on piece 4. Piece 1 on third base and piece 2 on piece 3. Finally, place piece 1 on piece 2. Use it. Time to show those robots how awesome you are! The first challenge is Darkness Dive. Your task is to get the glow stick and get it to its place in time.

Swim down, right, down, left, down, and then right to reach the glow stick. Beware the evil fishies. The next challenge is Creeper Keepers. You need to grab up a creature and put it in its correct bag. Grab the rats, spiders, and snakes as fast as you can. You only have to raise them a tiny bit above the bin openings to get them in. You have to manage to stay balanced. Push a little harder when near a fan. Trouble in Miami! Go talk to the sad-looking robot.

Great, now you need to catch all of his prizes. Because thou art a good person. The CrazyRoboLady will throw down three prizes, each higher than the rest. To ensure a safe passage, you need to step on each window sill, and tilt it, making a path straight to the robot. Use it! Spin for Riches is pretty much like Wheel of Fortune.

You get to spin, and guess a letter. If you think you know the phrase, solve it! After landing on Buenos Aires, go left until you see this big gold robot. Play it. You have to complete 3 challenges against-the-clock. In the first one, you have to swim, find the glow stick and return him to the start zone in 60 seconds without being electrocuted by the robot fishes.

In the second one, you have to put the mouses, spiders and snakes in their respective zones. In the third one, you have to keep your balance all the way across the rope, taking care of the fans. Wins the player with the highest score. Now go to Miami. You will see two robots discussing. The one on the right is the spin for riches game show host, the other is just trying to destroy the prizes.

Talk to the host and help him. You just have to tilt the awnings by jumping on them to safely get the 3 prizes to the host.

As a reward, he will give you the "Spin for Riches" Ticket. It's pretty similar to Hangman Game. You have to spin a wheel. You can get some letter, you can have chance to choose one letter and you can lose a turn. If you already know the word s , you can choose " Solve " and complete it. Now go to Buenos Aires. Go to the left until you find the clock tower. Click on the gears and now you have to turn them until they form a single line.

After that, Muscleman will give you his "Kerplunk" Ticket. In this game show you have to, avoiding the obstacles, be the first one to finish at least 2 out of 3 courses. Now go to Moscow. Talk to the yellow robot and help him by changing the color of a row of windows until you find the right code. After that, a helicopter will land on top of the building. Go there and talk to the robot. He will give you the "Brainiacs! It's a quiz and you can choose the topic of the question. You have to be the first one to give a right answer to earn points.

Now go to Tokyo. Head right and enter the Service Entrance door. Now you're gonna have to quickly click on the pieces of the circuit to make a complete path.

Then one of the robots will give you the "Mr. Yoshi's Super Terrific Challenge" Ticket. You have to complete 3 tasks against-the-clock and amuse Mr. He's must be amused in all of the three, otherwise you lose. In the task 2, you have to click on the eggshell repeatedly to crack it. In the task 3, you have to knock down all the ten bowling pins. Return to the Main Street. Go down to the sewer without being caught. There, The Inventor will give you a Thumb Drive.

Now go all the way to Holmes by solving the puzzles to open the doors. Once your next to Holmes, use the Thumb Drive to calm him down.



0コメント

  • 1000 / 1000