If the player marks four targets, the player must aim at one of the targets and fire in order to take down all four targets. Sync Shot also happens to be the only squad command in this game. Gunsmith allows extensive customizations of weapons, whereafter the player can test them on a firing range before entering a mission. Parts that can be customized include: optics, triggers, magazines, under-barrel attachments e.
In single-player, advanced parts are unlocked by completing missions and in-mission achievements called "challenges". In multiplayer, players unlock weapons and earn credits as they advance the level of their character. On the Xbox , players can use Kinect to customize their weapons through hand gestures and voice commands. Players have use of drones that can be launched covertly and controlled remotely, hovering or moving over the playing field for a limited distance.
The player can leave the drone hovering in the air indefinitely, so long as it is not spotted by the enemy, and switch between normal view and the drone camera view.
The player can also order the drone to return. Drones can be spotted by enemies and shot, and if they take enough damage, they must be recalled for repair, which occurs automatically after a short period. The drone has a camera to provide an aerial view. Targets can be marked from the drone view.
The drone can also be landed on the ground, at which point it maneuvers on wheels, has its own active camouflage, and a sonic blast that can be activated to disorient enemies.
Another automated element is the War Hound, used only in one single-player mission, which is a heavy walking robot, similar to BigDog, which can be controlled by the player and fires mortar rounds and TV-guided missiles. It can be used as portable cover. Multiplayer The game has various multiplayer modes, including cooperative and competitive game types. Tom Clancy's Ghost Recon: Future Soldier features a fully cooperative campaign, as well as a new survival wave-based mode called Guerilla, which is also playable as a single-player mode.
Also featured is competitive multiplayer, with the game types Conflict, Decoy, Saboteur, and Siege and characters-Scout, Engineer and Rifleman. A code is used for full-access online play, and is a one-time use code. Used copies of the game will not have full access to online play. Upon inspection of the convoy vehicles, a dirty bomb is remotely detonated, killing the team. Mitchell informs the team of their new mission to rescue an arms dealer named Paez in Sucre, Bolivia who has information about where the bomb came from.
Hunter rescues Paez and then proceeds to follow the trail of weapons: First, to a refugee camp in Western Province, Zambia, where they eliminate local warlord Dede Macaba; to Nigeria, where they rescue CIA SAD agent Daniel Sykes from private military company Watchgate; to Peshawar, Pakistan, where they capture Russian arms dealer Katya Prugova; to the Kola Peninsula in Russia, where the team destroys an arms cache at a remote Arctic base; and finally to an airfield in Kaliningrad, where they intercept and destroy a missile guidance system, causing an international incident.
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