The lost files of sherlock holmes scummvm




















Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. We have made a truly tremendous number of changes, which you can read about in the NEWS. We need your help to test this version! Besides the list of games to test before the release , the most notable things to test are:.

For running the games you will need the latest stable build of ScummVM. Then, load up some games and report issues in the issue tracker and playthrough progress on this forum post so we could keep track of the progress on the Wiki. Then, the work was continued by sev in when Lingo compiler development was started and stevenhoefel started adding Director 5-related code. In , there was practically no development, but in , moralrecordings made some advancements for Director 4. Finally, in and , there was a big chunk of development, first by npjg and djsrv, then by sheep and djsrv, while rvanlaar set up a continuous integration buildbot for the project.

Long story short, after commits, we are now announcing support for Director 2-based titles such as Spaceship Warlock. Grab your CDs and give these titles a go. We are also actively collecting info on any Director-based and Shockwave titles that we catalogue on our Wiki , so, please, help us with this task. Post by sev » Sat Dec 01, pm. Quick links. Forum rules. And I'm talking about the first game, The Serrated Scalpel.

Post by spacetroll » Sun Jul 22, am It's a matter of RE-ing the engine or having the source code released. It would be a nice addition, but don't hold your breath for it.

I read this forum and see that there have been various persons either asking for Holmes or saying they are working on it. But for years nothing has happened the game or its engine aren't even listed on the pages about that. On the other side there are many games supported now which I have never heard of, neither "in the 90ies" nor now. Don't get me wrong, I don't want to blame anyone for that as everyone is working on this project for free and I can not write programmes and contribute code.

I just want to understand why Holmes is still not supported. Is the engine so difficult to support? Is there a lack of interest I thought, Holmes was far more popular than many games recently added or what is it?

Can I or anyone else of the "not-programming-skilled"-users do anything to help supporting Holmes or do more than donate to the project?

Once again - this is just a question, no accuse or something like that. ScummVM is already a great piece of Software preserving great adventure games from former times THanks for reply and discussion!

I decided to get in touch a few months ago with the original owner of the company who made this game, and he told me he retains the rights to the source code and is very happy to release it to the public.

He's in the middle of seeing if he can get hold of the source code, and will then give it to me, as well as the source code for all the companies other games including rose tattoo It's entirely dependent on him overcoming some technical issues with his source code repository servers, though. I am really happy.



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